BeatMaker 3.0.6 is now available
23 November 2017
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18 December 2017
BM3 Update 3.0.8

BeatMaker 3.0.8 is LIVE!

The BeatMaker 3.0.8 Update is now available on the App Store

Overall improvements

  • Song position readout, in the transport bar, can be switched between BAR:BEATS, MM:SS.MS and SMPTE, simply by pressing it.
  • Support of MIDI knob increment/decrement (“infinite” encoders), via MIDI RPN/NRPN. This also extend the range of MIDI CC’s to 32766.
  • The transport bar record button will now be red when recording.
  • Added an option, in the recording panel (press the ‘Q’ label on the transport bar), to disable minimal note length quantization.
  • It is now possible to show/hide the left global navigation bar while displaying the AUv3 keyboard screen. This gives access to effects and macros from that view.
  • It is now possible to tag packs & categories on a selection of files and directories, recursively from the Browser in files mode.

Sampler & Plugins

  • Support of AUv3 MIDI plugins. Now, BeatMaker 3 will create virtual input MIDI devices for each AUv3 that supports MIDI out. This way, you can route MIDI messages to other plugins and the sampler. Suggestion of use:
    • Load an AUv3 MIDI plugin on a pad (or more!)
    • Create a new bank, load an instrument or plugin, preferably in KEYS mode.
    • Enter the new bank MIDI Setup panel by long-pressing the bank above the pads or by pressing “•••” on the right of the bank name on the left screen.
    • Connect the MIDI input port to the virtual AUv3 MIDI device that BM3 has created for the app.
  • Added a ruler button on the full-screen sample editor to switch the time reference of the bottom grid between seconds, samples and bars/beats.
  • When using the “Add to existing layer” sample load method, get the currently selected layer rather than the last one. The layer can be selected from the editor screen > SAMPLES tab, just below the small pads selector.
  • Added move left/right and zoom in/out tools on the mapping editor toolbar.
  • The “Stereo to Mono” sample process tool now offers the possibility to use only the left or right channel.
  • When selecting a sample from the mapping editor, highlight it as well in the “SAMPLES” listing.
  • When drag’n’dropping a sample that is added to an existing layer, auto-select it in the “SAMPLES” listing.
  • Added tooltip next to sample markers when moving them, that will follow the current ruler unit (seconds, beats and samples).
  • Improvements on the “Zero Snap” tool: adapt scan size to the currently visible range and find the closest zero-cross against all channels.
  • Sample editor zoom in/out is now behaving more naturally.
  • Sample editor move < and > buttons will now behave more naturally.
  • Double-tapping the sample editor “START/END” or “LOOP” button will focus and recenter.
  • In the full-screen sample editor, added a marquee above sample & loop start/end markers to make it more obvious the area can be dragged.
  • Zoom in/out and |<, <, >, >| functions are now consistent on all three modes: select, slice and normal.
  • “Grid Snap” can now be used in Slices mode in the sample/slice editor.
  • Long press on [-] and [+] on the sample editor will resp. fully zoom out or in.

Sequencer

  • Added a setting for the transport stop behavior: it can either go back to the start of the track, or on the latest position (by pressing the bar / position in SONG mode).

Bug fixes & engine improvements

  • When drag’n’dropping a sample onto the mapping editor, follow the browser load method.
  • Fixed a crash that would happen after loading an effect or modulator preset that has modulations or macro’s connected to it.
  • Fixed an issue in the editor layers/samples list where selecting a sample in another layer would not properly show the “•••” button.
  • Fixed a browser glitch where the pad loading toolbar would be displayed on top of the Dropbox toolbar.
  • Fixed an issue where it was not possible to drag’n’drop a sample after C5 on the mapping editor.
  • Fixed Modulation Delay effect that would still apply processing when depth was set to 0%.
  • Fixed an issue where the IAA plugin selector list would still display “already loaded” after unloading the app.
  • Fixed an issue where exporting sliced sample to Apple Loop will not preserve number of beats and tempo.
  • Fixed an issue in the browser where sharing a file from a group would bogusly pick another file.
  • Fixed an issue where the small sample editor would not refresh properly after loading a sample.
  • Fixed an issue with creation of new sample editor file names that could affect note/octave numbering.
  • Fixed an issue where some sample processing command wouldn’t do anything and would require moving markers beforehand.
  • Multiple fixes and improvements on the Auto Pan effect: volume will remain constant when bypassing or activating the effect, and improved depth handling.
  • Fixed a potential crash that could happen when dismissing a text entry.
  • Fixed AUv3 client UI resize and refresh issues.
  • Fixed the Auto-Scale feature that wouldn’t set the Fine Tune parameter properly.
  • Fixed a crash that could happen when using samples with bogus sample start/end or loop start/end information.
  • Fixed an issue with the validation of purchases on iOS 11.2.
  • Fixed double tapping of a value in the parameter panel, that would reset it before showing the text input.
  • Fixed an issue where the mixer would not show any level.
  • Fixed an issue where audio recording wouldn’t start or record anything.
  • Fixed a crash that would happen when exporting slices to a new bank.
  • Fixed a browser issue (library and files mode) that would happen when dropping a file back onto the browser itself, creating an useless duplicate.
  • Fixed an issue where the sample editor zoom level would reset after using bounds arrow |< and >|.
  • Fixed a crash that would happen in the full-screen sample editor with no sample loaded.
  • Fixed a crash that would happen when duplicating pads with AUv3 instruments loaded.
  • Fixed a playback issue with samples with a 1 frame loop.
  • Fixed jitter of waveform when zoomed in.
  • Stability improvements.
  • Minor visual improvements around the app.