AniMoog and Beatmaker: Legato not working
Hi Intua,
I'm not able to control AniMoog properly via Virtual Midi. Triggering simple notes is working fine, but as soon as I enable Legato (and Mono) mode in AniMoog, strange things happen. It's hard to explain, but I can provide you with Midi- and Audio-examples if necessary.
However, when I control AniMoog with my DAW (Cubase), everything works as expected. This leads me to believe that it's a BeatMaker 2 problem.
EDIT: I've just discovered that I can play on BeatMaker's Keyboard Sampler [keyboard, heh], and AniMoog's Legato-mode responds correctly (as long as there are overlapping notes). However, as soon as I hit record in BeatMaker and play back those notes, I get only mangled sounds. Disabling Legato brings AniMoog back to life again.
It looks like a bug in BeatMaker's Note On/Off implementation in the sequencer. Or something <!-- s;) --><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink" /><!-- s;) --> I have no idea what is happening.
Can you please investigate?
Thank you and best,
Whiteout
Ps.: Apart from that I'm really loving the new update. Thanks a lot for audio tracks!
I'm not able to control AniMoog properly via Virtual Midi. Triggering simple notes is working fine, but as soon as I enable Legato (and Mono) mode in AniMoog, strange things happen. It's hard to explain, but I can provide you with Midi- and Audio-examples if necessary.
However, when I control AniMoog with my DAW (Cubase), everything works as expected. This leads me to believe that it's a BeatMaker 2 problem.
EDIT: I've just discovered that I can play on BeatMaker's Keyboard Sampler [keyboard, heh], and AniMoog's Legato-mode responds correctly (as long as there are overlapping notes). However, as soon as I hit record in BeatMaker and play back those notes, I get only mangled sounds. Disabling Legato brings AniMoog back to life again.
It looks like a bug in BeatMaker's Note On/Off implementation in the sequencer. Or something <!-- s;) --><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink" /><!-- s;) --> I have no idea what is happening.
Can you please investigate?
Thank you and best,
Whiteout
Ps.: Apart from that I'm really loving the new update. Thanks a lot for audio tracks!
Comments
I haven't bought AniMoog's Midi-Out-IAP yet. But I've set Midi Out to Off, just to be sure. Nothing changed.
I've created a new default project in BeatMaker and loaded the Keyboard Sampler. I can play AniMoog just fine with the keyboard. Default Output channel is 1, Input is set to None (in BeatMaker). I've disabled Omni, again, just to be sure.
I can record Midi notes and play them back just fine. But as soon as I enable Legato in AniMoog I get mangled sounds.
The same setup is working perfectly fine with Cubase and Ableton Live.
the MIDI timing is too inaccurate for Legato to work.
In Legato, a Note-On event is sent directly after a Note-Off event. If the timing is even 1/96th note off (and believe me, more often than not it's 1/16th note off), the events will get confused and no sound will be heard, etc.