some people suggested that intua should develop a separate app to make melodies.
What do you prefer?
To have a virtual keyboard within beatmaker
or
to have a separate app that is a full fledged virtual keyboard?
i prefer to have everything inside beatmaker.
Comments
I think I mentioned a different app for a soft synth. I use live and have noticed that once you start using too many effects and soft synths you start loseing responce time. I do not know the capabilities of the iphone but think that if you were to make a killer synth app you would want it to have a lot of features and controls record all of the performance in midi and adjust and be able to have polyphony and layering of multible synths (maybe modules and patching routing). I would think that in order to give multible types of synths the nessessary processing power to have real time contols and multible osolators you will be using a lot of processing power. Saving a wave of your Beatmaker file bringing it to a Synthcenter and synking the midi with a stmpe or just playing over it and then being able to adjust things piano roll style or sequencer style would be nice but I think if I were doing that at the same time as the phone was processing the data to play my Beatmaker track in real time it might be using too much processing power.
If you see the Korg Gameboy synth there is a much reduced complexity to the patching on the synth compared to the legasey colllection. Most of the knobs are there and you get two synths and a more modest drum sequencer.
I guess that it might be better to have a great sampler and a great synth app that work togeather than have to cut corners. If both could be done togeather that would be nice too.
Hell I would like to be able to record and do multitracking on the phone too as I do a fair amount of traveling and I can only bring a small amount of stuff. Presently I do it with a laptop or using a Kaoss mixer and three minidisk recorders. I have not found a small multitracker I like enough at this point.
I hope beatmaker can give a lot more functionality multible sample sets and some synthsis to the program but man I have been playing with the Sega sound beats and it sounds gamey.
BTW; There is not much point in integrated keyboard at this stage of BeatMaker development - no synthesis, only 1 bank with 16 samples limit and no sample scaling. BeatMaker MK II perhaps..?