Midi Designer and Beatsurfing Triggering loops
Hello BM2r's
I am glad to report I have both Midi Designer Pro and Beatsurfing successfully controlling Beatmaker 2 on my iPad 3. It' so awesome to set up your own midi control scheme for apps inside the iPad!
Hopefully by now you know, you can toggle timed playback of loops in the drum sampler. You need to set up the loop to playback using the 'loop and hold' setting, and set the number of bars. Triggering the pad with it's correct midi note will start the loop according to the record quantize interval (one bar usually) and the loop will stop (also quantized) when the midi note is sent to the pad again. This is a great way to trigger loops in time, in similar fashion to Ableton live.
Now I'm trying to do this with a midi control program on the iPad. The Beatsurfing application does it perfectly. However, I'm running into some issues with triggering loops using Midi Designer. For some reason the note-on messages dont behave the same way as Beatsurfing.
When I do this with the Beatsurfing application and send the midi note, it works as expected. I tap the pad assigned to the correct note (c1) and it starts playing back. Then, I tap the pad again to send the note again and the loop stops as expected (and quantized).
However, when I set up a midi note-on message in Midi Designer, the behavior is not the same in BM2. I've tried everything - drumpad, momentary, note on/off, note-on/note-on but I cant seem to replicate the (correct) behavior that I'm experiencing in Beatsurfing.
Intua, can you explain what specifically needs to happen with midi note messages when triggering loops in the drum sampler?
Thanks!
-Mark
I am glad to report I have both Midi Designer Pro and Beatsurfing successfully controlling Beatmaker 2 on my iPad 3. It' so awesome to set up your own midi control scheme for apps inside the iPad!
Hopefully by now you know, you can toggle timed playback of loops in the drum sampler. You need to set up the loop to playback using the 'loop and hold' setting, and set the number of bars. Triggering the pad with it's correct midi note will start the loop according to the record quantize interval (one bar usually) and the loop will stop (also quantized) when the midi note is sent to the pad again. This is a great way to trigger loops in time, in similar fashion to Ableton live.
Now I'm trying to do this with a midi control program on the iPad. The Beatsurfing application does it perfectly. However, I'm running into some issues with triggering loops using Midi Designer. For some reason the note-on messages dont behave the same way as Beatsurfing.
When I do this with the Beatsurfing application and send the midi note, it works as expected. I tap the pad assigned to the correct note (c1) and it starts playing back. Then, I tap the pad again to send the note again and the loop stops as expected (and quantized).
However, when I set up a midi note-on message in Midi Designer, the behavior is not the same in BM2. I've tried everything - drumpad, momentary, note on/off, note-on/note-on but I cant seem to replicate the (correct) behavior that I'm experiencing in Beatsurfing.
Intua, can you explain what specifically needs to happen with midi note messages when triggering loops in the drum sampler?
Thanks!
-Mark
Comments
Properties-
Type: drumpad or 'momentary'
Midi-
Min-max: 0-127
Default value: 0
Send On Only: ON
I hope this helps anyone who might be beating their head figuring out why loops wont trigger as expected. This is going to be awesome!
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Same with the stereo delay requests- simply create 2 delays, pan one left and one right, and change the timing slightly to taste, and there you go. There are a lot of "hidden" potentials in bm2!!! <!-- s:D --><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->