Pattern jumps = buggy when routed to audio track
in Bug reports
Bank A = 8 drum samples. 2 x patterns in the pattern browser.
1 Audio track with Bank A as input.
Go to Bank A pads view. Press record. While sequencer is recording I do some instant pattern jumps by switching between pattern 1 and 2 in the pattern browser list.
Stop recording.
Audio track doesn't have a wav of the full pass. Seems like it stops recording audio after the first pattern jump I do.
1 Audio track with Bank A as input.
Go to Bank A pads view. Press record. While sequencer is recording I do some instant pattern jumps by switching between pattern 1 and 2 in the pattern browser list.
Stop recording.
Audio track doesn't have a wav of the full pass. Seems like it stops recording audio after the first pattern jump I do.
Comments
Maybe @mathieugarcia or @vincent can chime in and explain what's going on?
Hi there
@triton100 This has been fixed for 3.0.3
@Heyez For now, recording is stopped whenever you do actions such as removing a track, creating/switching pattern in a scene, editing the timeline directly, etc..
This will probably get fine tuned where it can hurt the workflow.
Cheers,
Vincent.
Cool, yeah hopefully it can be changed soon so that routing > audio track is a useable substitute for the current lack of open resampling. Killing the audio recording during instant pattern jumps is a bummer