Killerfeature Request: Pitch from the Sequencer

edited March 2009 in General
Hey guys,

if the user would be able to control the pitch of a note in the sequencer, that would open up a whole new world (the one of melodies, that is)

(I know this has been said here in the forum already but I consider it so important that I wanted to open an own topic for that.)




  • edited 2:21PM
    Absolutely... I second this as my number one request for this otherwise excellent application. I got right into the app... nice short learning curve... and I know I'm going to love playing with it, but the one thing I can't get over is the inability to control pitch on a note-by-note basis. I want to be able to create music with melodies! <!-- s:) --><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!-- s:) -->
  • edited 2:21PM
    Taking it one step further I would rather have the ability to transpose a sample across a keyboard for use in the sequencer.
  • edited 2:21PM
    yep i mentioned this one yesterday.. obviously its great to have groove amount, but PITCH per beat in step mode would be so good.. add to this loopable samples, (tiny SAW waves or SINE waves would enable basic synth action), plus filters and time stretch and you've got yourself an mpc in your pocket..
  • edited 2:21PM
    I agree this would be really cool, otherwise you have to take up one of the 16 voices for each pitch. Ultimately it would be REALLY cool (maybe unfeasible) if you could go into the sequencer and chance parameters on individual notes, almost like parameter lock with a machinedrum. I might quit using logic if they did that <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: -->
  • edited 2:21PM
    basically the most important thing that beatmaker lacks

    a piano roll
  • zeezee
    edited 2:21PM
    um, you CAN change the pitch in the sequencer (anyone read the manual? haha), but ONLY if you haven't changed the tuning of your pads (read on for more info on this, as it took me a while to figure out the problem when I first encountered it)...

    Here's how to do it:

    1. create a pattern with the pad you want to use
    2. go to sequencer mode
    3. tap to edit your pattern
    4. click "step editors"
    5. click "pitch"
    6. scroll through your pads until you find the pad that has the pattern you made in step 1
    7. pull the notes up or down to change the pitch to your desired note value.

    There is one caveat with this method:

    If you tune all your samples in the PADS/TUNE section (to make sure all your pads are in tune with each other, for example), then the pitch editor will be totally broken. It won't adjust by semitones like it's supposed to. I REPEAT: the pitch editor WILL ONLY work correctly if you haven't changed the tuning on your pads. I've made a number of posts about this issue on the forum here, and have even sent the developers a bug report, both of which have been completely ignored. It would be nice if this could at least be addressed; at this point I'm not even sure if Intua is aware of it, but it would certainly be nice if this could be fixed.

    Anyway, just tune all your samples on your computer before loading them into a kit and you should be good.
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