WORKAROUND CHALLENGE: Beat MIDI Fixed Velocity
Thought I would come up with a little challenge that could turn into a tip/trick for users. This is part needing a workaround and to benefit users who want to control lights in BeatMaker 3. This is also an attempt to push a feature request. That feature request would be independent fixed velocities with link layers. This is also to show how wonderful this could be if we had it. And now being used to discover bugs that affect all users.
CHALLENGE #1 ENDED
Find a workaround to restore volume of a pad that has fixed velocity closest to it's lowest level (0 and up). The lower you can do this, the better. We need to find a method that uses the lowest resources. So if an effect is going to increase the volume it also can't degrade the audio output and can't choke the audio engine.
Partial WORKAROUND/TIP BY @5pinlink (+1)
Bypass Note velocity in sample modulations panel of pad to restore volume 100%. Midi input and output (not just for lights) works only on touching iPad. Not controller itself from my tests. Will test with more controllers. Gain is still adjustable/automatable!
BUGS HAVE BEEN FOUND
This challenge has led to the discovery of BeatMaker 3 bugs/limitations. I will hotlink those threads here:
This is taken direct from the manual. Challenge 2 is to see if this is working for users with external controllers. You don't need to worry about output at this time. Only MIDI input. Set the MIDI input of a pad to your controller (external or virtual are fine). That same pad, set MIDI fixed velocity to something other than full velocity. Trigger that pad with your controller (IN THIS CHALLENGE YOU CANNOT TRIGGER THE PAD WITH YOUR FINGER) Does it trigger the velocity you set? Let me know and the results will be dedicated to you in this thread!