Audio interface input can't be changed on audio track
I have a Babyface pro w/ an 8 Channel ADAT expansion. I'm trying to use separate inputs from the interface for simultaneous multi-tracking of hardware inputs.
I can create a new Audio track and see all the available input channels in the dropdown:
When I select one, it doesn't select it and reverts back to Babyface Pro(7...
Which I'm assuming is the default 7/8 input channel?
I can select separate output channels and it creates a new output channel strip for them:
I've looked in Settings but didn't see configuration for available I/O from the interface.
This interface works fine in AUM/Cubasis and I'm able to select separate input channels in those apps.
This might be a bug w/ my Interface? Does anyone else have this same issue?
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I've just confirmed this morning, multi-channel audio can be changed when in the sampling input selection menu, but it does not work in the Audio Track input selection menu.
The menu is exactly the same & I can easily select any of the interface channels when in the sample window.
If anyone else has a multi-channel interface, would love if you could verify this bug. (It could just be the RME Baby-face, however since it works w/ sampling I'm thinking it'a an audio-track issue)
Thanks in advance.
Ok, found a workaround for this bug.
In "Scene" mode instead of patterns, audio tracks have sample clips that can be looped.
![](https://intua.net/forums/uploads/editor/pp/ifyens323k3o.png)
Create a new sample clip on an audio track, just like you would create a new pattern on a midi bank track.
Once you tap "Record Sample", you will see the bank sample menu where the input/output routing works.
![](https://intua.net/forums/uploads/editor/oe/a7p3x2k7j2q7.png)
If you choose Record Mode "Sync" w/ length of 4 bars, you will have a perfect 4-bar loop. Much like selecting pattern length for midi tracks.
![](https://intua.net/forums/uploads/editor/9m/dpivi2s9sest.png)
Once the clip has been sampled, it will start looping in the pattern slot
![](https://intua.net/forums/uploads/editor/cm/rs1t49aavi5p.png)
You can record multiple clips and then assign them to different scenes, just like patterns.
This is much easier than sampling to a pad, then sequencing that pad with a new pattern.
Very similar to Ableton's session view w/ easy audio clip recording.
The input bug is still there in the Mixer I/O view, would be nice to fix that for even easier audio track recording.