Loading a Single BM3 Bank as an AU
I'm looking a little down the road here obviously, past the early bug fix patches and the addition of an iPhone interface.
Would be pretty (very) useful to be able to load a single saved bank as an AU in other apps, and take advantage of the fantastic sampler instrument in that way.
In other words make BM3 sampler a stand-alone AU instrument?
BM3 Light / Bm3 Player, good idea
Yeah, that (all of the above)
This would be amazing.
Edit - Also if intua started making that kind of move and it looked promising financially, I'd bet NI would suddenly wake up and a Kontakt AU would appear overnight.. Which would be a pretty cool twist
Standardising on a messy proprietary format such as Kontakt or ESX is never a good idea in the long run...
What is needed is a truly open format for both meta-data and wave/sample-data.
I didn't think about the 'Kontakt for iOS' idea until @realdavidai mentioned it. Personally I was thinking more of 'running light' for live performance, loading instruments in AUM and operating them with MIDI controllers.
It makes a lot of sense though as if there's going to be a Mac version of BM3, people who prefer that platform could prepare sample packs there and then they could be loaded into any iOS instrument as well as used on the Mac platform. Powerful shit!
As long as the file format is somewhat open it's always possible to write a 'converter'.
Converters are almost always a compromise since not all parameters are the same or behave the same way.
Different filter-types, envelope timings etc.
But as for pure sample-mapping (velocity & key-ranges) it should be fairly straight forward.
It would be up to the host to decide if it can do 'layering & layer crossfading' of the imported samples or not.
As long as the samples themselves are kept 'open' it's always possible to re-create the patch.
But if we start with 'closed encryption' of the samples then we're in the no no no no zone...
Dunno how much patience/success I'll have when it comes to re-building some in BM3 tho..
I've come across both variants...
I don't use much 'presets'(but I will re-consider it once/if we get 'pad presets' and 'per pad macros').
Usually I just drag the samples I need onto pads and go from there.
That's the way I work with trackers and for me it's highly applicable to BM3 as well
In some other cases I just load an AUv3/IAA to one pad and sample the sounds and go from there.
I'm looking forward to real-time manipulation of sample-start, sample length and loop length parameters.
(Ie. something similar to what can be done with the Korg Volca).
Back to the topic.
I feel the biggest challenge in making a 'BM3 AUv3' would be on how to handle the files.
There would have to be some kind of 'sample sync area' between the BM3.app and the BM3-AUv3?!
Don't know if AUv3's will be able to access content from the iOS11 Files.app but if they can that could be one way to solve it...
Yeah, very technical considerations. I was thinking in mind of a @brambos kind of thing where if you load the app you get one thing and when you load the AU (official disclaimer: I'm living in a post 'Audiobus Forum Political Correctness' paradigm regarding the term 'AUv3', however technically accurate it is) you get another, more streamlined thing. I've got no idea of the technical ramifications involved to the developer.
In comparison to your use case, as primarily an instrumental performer everything is an 'instrument' to me. I build sample banks from my real instruments or new creations inside the digital realm which offer me some previously inaccessible performance possibility (almost always with controllers or controller apps) and then I perform with them! For my own personal use case, building instruments in the full on app and then loading a light version (I'm just thinking of something that loads a single bank at a time and probably just shows the 'pads' screen with the extra mod/pitch/sums/repeat tabs in its UI) in AUM, AB or something similar makes perfect logical/functional sense to my workflow.
If BM3 ever gets an AUv3-PlugIn I hope it will be heavily inspired by Serato Sample
(Many of those features would be totally awesome to have in BM3).
Good stuff in this thread!